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Shini's Homebrew Thread

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Post by Shinigami02 Sun May 31, 2020 3:29 pm

Just a place to post the homebrew I cook up. Both new and old.

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Vindicator [True Neutral]
Champion Cause

Rather than be bound by some lofty ideal, you are more driven by the ones who fight beside you. You gain the Vindictive Strike champion's reaction and the Tenacious Ward devotion spell. Your Champion's Code consists of the following tenets:

  • You must never perform acts anathema to your deity.
  • You must never willingly lash out against an ally, either in word or in action.
  • You must not allow an ally to perish, as long as there is anything you can do to prevent it. This tenet does not require you to take action against the possible death of an ally at an indefinite time in the future, or to sacrifice your life to save theirs.
  • In the event an ally does perish despite your best efforts, you must do all in your power to avenge that ally at earliest opportunity. As the previous tenet, this tenant does not require you to sacrifice your life in the name of vengeance.


Champion's Reaction
(Reaction) Vindictive Strike
Trigger: An enemy within reach damages your ally who is within 15 feet of you.
You retaliate against the foe who would harm your ally. Make a Melee Strike against the foe. If your melee strike is successful increase your damage by an amount equal to 2+your level.
If the triggering action would reduce your ally to 0 HP, double this damage bonus.

Devotion Spell
Tenacious Ward - Focus 1
Uncommon, Champion, Abjuration
Cast: (1 Action) Somatic
Range: Touch; Targets: Yourself or 1 Ally
Your touch enrobes the target in Divine Protection. If cast on an ally that ally gains Resistance 4 against all damage and a +2 Status bonus to AC for 1 round. If cast on yourself you gain Resistance 2 against all damage for 1 round.
Heightened (+1): Increase the Resistance granted by 4 when cast on an ally and by 2 when cast on yourself.

Divine Smite
Your vindictiveness extends to your allies. For 4 rounds after you successfully hit with a Vindictive Strike, the first time each round the target takes damage caused by one of your allies increase that damage by an amount equal to your Charisma modifier.

Exalt
When you use Vindictive Strike, each ally within 15 feet of you with the target in their melee reach can spend a reaction to Strike the target with a -5 penalty.
Shinigami02
Shinigami02

Posts : 765
Join date : 2018-08-14
Age : 30

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